BERTACCHINI, FRANCESCA
 Distribuzione geografica
Continente #
NA - Nord America 143
AS - Asia 105
Continente sconosciuto - Info sul continente non disponibili 84
EU - Europa 62
Totale 394
Nazione #
US - Stati Uniti d'America 130
BD - Bangladesh 100
IT - Italia 59
CA - Canada 8
JM - Giamaica 3
IN - India 2
BY - Bielorussia 1
CN - Cina 1
CR - Costa Rica 1
GB - Regno Unito 1
GT - Guatemala 1
KR - Corea 1
SG - Singapore 1
UA - Ucraina 1
Totale 310
Città #
San Jose 25
Milan 13
Rome 11
Los Angeles 10
Ashburn 9
Santa Clara 9
New York 8
Buffalo 5
Naples 5
Dallas 3
Bologna 2
Florence 2
Jacksonville 2
Montreal 2
Phoenix 2
The Bronx 2
Toronto 2
Turin 2
Albuquerque 1
Altamonte Springs 1
Appleton 1
Beijing 1
Bennettsville 1
Bowmanville 1
Brownsville 1
Caraglio 1
Catania 1
Central Islip 1
Cesena 1
Charleston 1
Chicago 1
Collecchio 1
College Station 1
Ewing 1
Farmington 1
Fayetteville 1
Fredericton 1
Galesburg 1
Gattinara 1
Genoa 1
Green Bay 1
Greensburg 1
Guatemala City 1
Gurugram 1
Harvey 1
Highland 1
Homyel 1
Houston 1
Humble 1
Hutto 1
Indpls 1
Jersey City 1
Kingston 1
Kyiv 1
Lanuvio 1
Marthasville 1
Mastic 1
Middletown 1
Moorefield 1
Moricone 1
Panama City Beach 1
Pattada 1
Philadelphia 1
Plainfield 1
Port Arthur 1
Regina 1
Richmond 1
Rockford 1
San José 1
Sanford 1
Sassari 1
Seoul 1
Singapore 1
Taranto 1
Valdosta 1
Verona 1
Vineland 1
Warner Robins 1
West Jordan 1
West Mifflin 1
Wiggins 1
Wilmington 1
Wilson 1
Zanica 1
Totale 180
Nome #
Using social media to identify tourism attractiveness in six Italian cities 33
Digital Cosmati 25
ImaginationTOOLS(TM): Made to play music 20
Sviluppare la creatività nella scuola primaria attraverso la costruzione di storie con il software Face3D Virtual Theatre 12
NEW TECHNOLOGIES FOR IMPROVING TOURISM STUDENTS TRAINING 12
Clustering Analysis to Profile Customers’ Behaviour in POWER CLOUD Energy Community 9
Digital Twins of Historical Psychotechnical Instruments: IoT-Driven Measurements for Medical Diagnostics, Research, and Education 7
A Pilot Educational Framework for AI-Enhanced Digital Manufacturing and Reflective Skill Development 7
ImaginationTOOLS(TM). A 3D environment for learning and playing music 7
ART INSIDE CHAOS. NEW ROUTES TO CREATIVITY AND LEARNING 6
Coding with Scratch: The design of an educational setting for Elementary pre-service teachers 5
Modelling brain dynamics by Boolean networks 5
Creative-aesthetic product design and tools 5
Modelling on Human Intelligence a Machine Learning System 5
Using LEGO Mindstorms in Higher Education Cognitive strategies in programming a quadruped robotquadruped robot 5
Jewels from chaos: A fascinating journey from abstract forms to physical objects 5
A VIDEO-MODELING SYSTEM FOR IMPROVING SOCIAL SKILLS AND LEXICON IN AUTISTIC SPECTRUM DISORDER CHILDREN 5
Motivating the learning of science topics in secondary school: A constructivist edutainment setting for studying Chaos 5
Bridging Educational Technologies and School Environment: implementations and findings from research studies 5
An Educational Coding Laboratory for Elementary Pre-service Teachers: A Qualitative Approach 5
Brain-like large scale cognitive networks and dynamics 5
Algorithms for Jewelry Industry 4.0 5
Active learning in a robotics laboratory with university students 4
NetConnect virtual worlds: results of a learning experience. 4
A FACIAL EMOTIONS RECOGNITION APPLICATION FOR SUBJECTS WITH AUTISM SPECTRUM DISORDER 4
Learning Chaos in an Interactive Virtual Museum 4
Sistemi complessi: un viaggio tra arte e scienza 4
Creatività e musica: progettazione e implementazione di setting formativi basati sulle tecnologie educative 4
An emotional learning environment for subjects with Autism Spectrum Disorder 4
E-Mote: An Emotion-Aware Teacher Training Framework Integrating Facs, AI, and VR 4
ICTs and Smallholders: A Systematic Review of Case Studies and their Impact on ESG Outcomes 4
Virtual Museum and Calabrian Cultural Heritage: projects and challenges 4
Virtual Humans in Education: some implementations from research studies 4
A social robot connected with chatGPT to improve cognitive functioning in ASD subjects 4
A Project Based Learning Approach for Improving Students’ Computational Thinking Skills 4
Virtual Laboratories as hands-on settings in Science education: some educational tools in the learning of Theory of Complexity and Chaos 4
Abstract Shape Aesthetics: Contour, Complexity, Motion, and Individual Variability 4
Emergence of linguistic-like structures in one-dimensional cellular automata 4
SARS-CoV-2 emerging complexity and global dynamics 4
DARWIN HAS COME BACK TO THE GALÁPAGOS ISLANDS: AN EDUCATIONAL JOURNEY TO DISCOVER BIOLOGICAL EVOLUTION 4
Ambienti Immersivi 4
Learning in the smart city: A virtual and augmented museum devoted to chaos theory 3
Lesson Planning by Computational Thinking Skills in Italian Pre-service Teachers 3
Exploring Individual Differences in Visuo-Tactile Preferences: Bottom-up versus Predefined Categories 3
Musica, gioielli e forme architettoniche dal Caos: un'infinita varietà di modelli 3
The development and application of an optimization tool in industrial design 3
The genesis of Chua's circuit: Connecting Science, Art and Creativity 3
Shopping with a robotic companion 3
On the temporal spreading of the SARS-CoV-2 3
Implementing a New Class-Lab: Guidelines for Integrating Innovative Devices in Pre-Service Teachers' Practice 3
Laboratorio per apprendere le competenze del 21° secolo: percorsi didattici con scratch per i futuri insegnanti della scuola primaria 3
Educational Virtual Scenario for LEarning Chaos and Complex Theories 3
Mid-sagittal plane detection for advanced physiological measurements in brain scans 3
Caos e Creatività: strumenti per l'Industria Culturale. Nuova civiltà delle macchine 3
Digital manipulation versus real one: learning and motivation in a case study on Storytelling 3
Using Virtual Museums in education: tools for spreading Calabrian Cultural Heritage among today's youth 3
Shaping the aesthetical landscape by using image statistics measures 3
LEARNING THROUGH DRAMA: GUIDELINES FOR USING STORYTELLING AND VIRTUAL THEATRES IN CLASSROOMS 3
Machine learning and points of interest: typical tourist Italian cities 3
The predictive power of Social Media through Content Analytics to investigate the perception of University reality 3
The role of computer simulations in learning analytic mechanics towards chaos theory: a course experimentation 3
The Design and Usability of Music Software: The Case Study of ImaginationToolsTM 3
Modelling on Human Intelligence a Machine Learning System 3
An educational robotics lab to investigate cognitive strategies and to foster learning in an arts and humanities course degree 3
Toward the use of Chua's circuit in Education, Art and Interdisciplinary research: Some implementation and opportunities 3
Complex interactions in one-dimensional cellular automata and linguistic constructions 3
Making scientific topics simpler: a website for learning chaos 3
Designing virtual worlds for learning history: The case study of netconnect project 3
Designing an educational music software using a student-centred strategy 3
Modeling and recognition of emotions in manufacturing 3
Looking at Educational Technologies through Constructivist School Laboratories: problems and future trends 3
Knowledge sharing for Cultural Heritage 2.0: prosumers in a “digital agora” 3
Preliminary study of an innovative method to increase the accuracy in direct 3D-Printing of NURBS objects 3
Emergence of linguistic-like structures in one-dimensional cellular automata 3
Hamlet and Othello Wandering in the Web 3
The design and usability of music software: The case study of ImaginationTools 2
Surfing Virtual Environment in the Galápagos Islands - Edutainment for improving the learning of STEAM 2
Discovery of regular domains in large DNA data sets 2
Industry 4.0 Technologies in Tourism Education 2
Industry 4.0 technologies in tourism education: Nurturing students to think with technology 2
From science to art forms: exploring design, creativity and innovation through chaos physicalization 2
Digital interaction 2
Increase the accuracy in direct 3D-Printing of mathematical Patterns for smart manufacturing 2
Plexus: an interactive story telling system based on the small-world networks model 2
Totale 394
Categoria #
all - tutte 8.168
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 8.168


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2025/2026283 0 0 0 0 0 0 0 0 0 0 118 165
2026/2027111 59 52 0 0 0 0 0 0 0 0 0 0
Totale 394