This chapter aims at presenting the ImaginationToolsâ ¢ music software and the results of its usability evaluation. In particular, the software uses mathematical models to generate, analyze and synthesize sound and music through a 3D graphical user interface, and its design followed a User-Centred Strategy. Usability evaluation was carried out with thirteen subjects between 18 and 40 of age, showing the suitability of the adopted participatory strategy.

The design and usability of music software: The case study of ImaginationTools

BERTACCHINI, Francesca;
2017-01-01

Abstract

This chapter aims at presenting the ImaginationToolsâ ¢ music software and the results of its usability evaluation. In particular, the software uses mathematical models to generate, analyze and synthesize sound and music through a 3D graphical user interface, and its design followed a User-Centred Strategy. Usability evaluation was carried out with thirteen subjects between 18 and 40 of age, showing the suitability of the adopted participatory strategy.
2017
9781536108194
Human-computer interaction
Learning setting
Music
Music software
Software design
Technology-enhanced setting
Usability
User requirements
User-centred design
Social Sciences (all)
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14085/61914
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