This paper presents an analysis of the general concept of motivation and how it is fostered in gamified solutions for learning, particularly in the context of self-determination theory. The analysis leverages academic literature on the topics of motivation, player engagement, basic psychological needs, and the ability of video games to potentially satisfy these needs. Specifically, the paper contributes to the field of game-based learning by (1) proposing a correlation between gamification achievements and basic psychological needs, as derived from selfdetermination theory, (2) analysing an already effective game-based learning platform (SOLOLEARN) for mechanics that do – and that do not – contribute to the basic psychological needs of individual users.

Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory

B. Botte
;
2020-01-01

Abstract

This paper presents an analysis of the general concept of motivation and how it is fostered in gamified solutions for learning, particularly in the context of self-determination theory. The analysis leverages academic literature on the topics of motivation, player engagement, basic psychological needs, and the ability of video games to potentially satisfy these needs. Specifically, the paper contributes to the field of game-based learning by (1) proposing a correlation between gamification achievements and basic psychological needs, as derived from selfdetermination theory, (2) analysing an already effective game-based learning platform (SOLOLEARN) for mechanics that do – and that do not – contribute to the basic psychological needs of individual users.
2020
Inglese
Inglese
Iza Marfisi-Schottman Francesco Bellotti Ludovic Hamon Roland Klemke (Eds.)
Games and Learning Alliance. 9th International Conference, GALA 2020 Laval, France, December 9–10, 2020 Proceedings
9th International Conference, GALA 2020
157
166
10
978-3-030-63463-6
978-3-030-63464-3
Springer Nature Switzerland
SVIZZERA
Laval University
Internazionale
Gamification
Self-determination theory
Adaptive gamification
Gamification design
3
none
Botte, B.; Veltkamp, R.; Bakkes, S. C. J.
273
info:eu-repo/semantics/conferenceObject
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14085/22904
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