BOTTE, BRUNELLA
BOTTE, BRUNELLA
Dipartimento di Scienze Umane
A Practical Framework for Enhancing the Effectiveness of Gamification Taking into Account Personality Types in HEIs
2020-01-01 Botte, B.; Medaglia, C
A taxonomy and a proposal for a classification of serious games
2012-01-01 Stefania, Barca; Brunella, Botte; Marinensi, Giada; Matera, Claudia; Medaglia, CARLO MARIA
An intersectional study on student learning outcome perceptions
2023-01-01 Musella, F.; Marinensi, G.; Botte, B.
Chapter 4 Students’ perspective of digital technologies in higher education
2024-01-01 Botte, Brunella; Capogna, Stefania; Chiara De Angelis, Maria; Greco, Francesca; Marinensi, Giada; Musella, Flaminia; Torchia, Luca
DRIVERS AND BARRIERS TO THE ADOPTION OF GAMIFICATION TO SUPPORT LOCAL ADMINISTRATORS IN POSITIVE ENERGY DISTRICTS IMPLEMENTATION: AN ITALIAN CASE STUDY
2024-01-01 Marinensi, Giada; Botte, Brunella; Biancifiori, Sara; Caballero, Nicolas
Higher education students’ perception of their learning outcomes: validation of a measurement scale
2021-01-01 Botte, B.; Marinensi, G.; Musella, F.
INNOVATIVE TECHNOLOGIES IN MUSEUMS: A REVIEW OF GAMIFIED AUGMENTED REALITY EXPERIENCES
2024-01-01 Botte, Brunella; Marinensi, Giada; Malakuczi, Viktor; Vitaletti, Walter
The Chronicles of Knowledge: Learning with a Tabletop Game
2015-01-01 Botte, B; Imbellone, A; Barca, S; Marinensi, G